
Solo developer. Too many ideas, not enough hours.
I'm BBK Solo Games - Idie developer creating games I personally want to play — progression-heavy, atmospheric, sometimes weird, and usually built around systems you can sink time into.
Right now I'm working on Patriarch: Murim Idle, a dark Murim cultivation game about building a sect, training disciples, gathering power, and surviving the martial world.
This is only the beginning. More games and experiments will appear here over time.
If you play something I've made, feel free to leave feedback - I read it all.